Here is everything I did from start to finish(well, today, nothings ever really finished!)
My Zbrush Speed Sculpt.
Probably should of posted my reference by now =P
Test posing and render in Zbrush. This is posed using just masking and rotate tools in zbrush, so not very clean or natural looking. Worked on getting her a rig to make the pose close to the concept.
Annnddd the turnaround. I used nuke to composite this and make it look a little less like sun and sky fresh out of Maya. Oh boy has it been ages since I used Nuke! I forgot how to extract alphas and plug in Roto nodes =x But still got through it.. now my script is ready to plug in the final renders once they are complete :)